Patch Notes 9.32

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UPDATE 9/10/2018 ~~ Besti 9.32p
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==Core Updates==
-Altered save file logic because pulling a non-existant float from a serialized data file apparently just returns 0 instead of null. This was causing the default friend volume to be 0 instead of 1 on upgraded save files (new save files were fine.) That’s undesirable so I altered the load logic to detect if the variable is truly a zero integer. As we cannot save 0 integers with a float variable slider, we would know if we were getting an unintentional 0 (an upgraded save file) or a “real” zero (a setting set by the user.) If I detect an integer zero I set it to 1, instead of passing the loaded variable to the MCP. This does not prevent you from setting the friend volume to zero by the nature of the way that floats work because you cannot create an integer zero with a float slider, but can instead only create a near zero value.

==Bug Fixes==
-Rolled back the long hair handler because it was causing the friend’s neck to not behave properly (thanks PussPuss for submitting this bug!) I’ll work on this more later it’s a more complicated problem than I have time to handle with Besti X nearly ready. The procedural movement in X is a completely different system than 9’s so it won’t be an issue. Please submit bugs or any unusual behavior. If it seems wrong, it probably is!

==New Features==
-Added a new male voice pack to the friend creator. This is written and performed by Quirky, and is a full vocalization pack for friends. If role play is enabled the friend will growl at you from time to time. I’ve named this character “Animal.” Try him out!
-Added a new volume slider that only affects friends. It is in settings -> audio. This slider adjusts the noises and vocalizations made by friend characters (talking, footsteps, wing puffs, squirty sounds, etc…) This was requested by a VR Patron.